Just drag and drop styles directly onto different objects in scene. Applying materials to the scene has never been simpler. Some styles contain a texture, which must be adjusted to match the scale of the model, but editing the texture size is quick and easy. It contains vast amounts of material appearances, which look amazing right out of the box. The library provides a ccess to different preset material styles, colours, sceneenvironments, backplates etc. This is the starting point of the rendering setup workflow. Performance mode can be selected for snappier response which can be quite handy when applying materials styles to different objects in rapid succession. Every time the scene is moved (rotated or zoomed) the rendering starts over, giving a preview of how it would look in the final image. I wonder why they don’t leverage Inventor Apprentice to allow year round support for all new Inventor file formats, it installs with the free Inventor View? Luckily, there were many more ways to get the model into the software, such as exporting the scene from Inventor to a *.step or *.igs file and then importing it into KeyShot, which worked without a hiccup. Once the model is in the scene, KeyShot starts doing its work and starts real-time rendering, but worry not the interaction with the object is not compromised. Personally, I encountered a problem while trying to import Autodesk Inventor 2014 files into KeyShot, due to 2014 version not being supported, but I am sure that Luxion will release an update to fix the issue soon. That means the import process will take some trial-and-error to get it right, but once you are familiar with all the import options, the process becomes much easier. I say “Fairly” because there are some settings that need to be changed before the software imports the model. However, in KeyShot you are only presented with 7 main buttons to control the functions of the software, which makes KeyShot intuitive and user-friendly. I was used to seeing complicated rendering system interfaces that usually lead to having plenty of options and freedom to achieve the desired look in the image. The first time I ran KeyShot I was surprised by its lack of interface. File types supported out-of-the-box (More plugins are available on their website): Alias (*.wire)Ĭatia (*.cgr *.catpart *.catproduct *.catdrawing) KeyShot is friendly with most modern modelling software – Inventor, SolidWorks, Pro/ENGINEER, Rhino, SketchUp, Modo, Maya, 3ds Max and many more. Macs and PCs with multiple core processors. It is a stand-alone rendering system utilizing computer’s CPUs to map photons and unbiased sampling techniques which lead to mathematically correct, photo realistic renderings. KeyShot 4 is a 3D rendering and animation program created to make life easier for designers and visualization makers.
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